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Microsoft Fresh Paint

From Wikipedia, the free encyclopedia
Fresh Paint
Developer(s)Microsoft[1]
Initial releaseMay 25, 2012; 12 years ago (2012-05-25)[2]
Operating systemWindows 8 and later, Windows Phone 8 and later
PlatformUniversal Windows Platform
Available in30 languages[2]
List of languages
English (American and British), Arabic, Catalan, Chinese (PRC, Hong Kong SAR and Taiwan), Danish, Filipino, Finnish, French (European and Canadian), German, Hebrew, Indonesian, Italian, Japanese, Korean, Malay, Norwegian (Bokmål), Polish, Portuguese (Brazilian and European), Russian, Spanish, Swedish, Taiwanese, Thai, Turkish, Ukrainian
TypeGraphics software
LicenseFreemium
Websitewww.microsoft.com/store/productid/9wzdncrfjb13

Fresh Paint is a painting app developed by Microsoft and released on May 25, 2012.[2]

History

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Fresh Paint originated from a Microsoft Research project known as Project Gustav,[3] an endeavor to reproduce the behavior of physical oil paint on a digital medium. To push the boundaries of simulating oil on a digital medium, the research team created a physics model that precisely replicated on a screen what would happen in the real world if you combined oil, a surface and a tool such as a paint brush. Two publications, Detail-Preserving Paint Modeling for 3D Brushes and Simple Data-Driven Modeling of Brushes,[4][5] were released as a result of the team’s findings.

After a variety of internal testing Project, Gustav was codenamed Digital Art.[6] Partnering with The Museum of Modern Art, Digital Art was tested for a year by 60,000 people. With feedback culled from MoMA, developers expanded the existing physics model, experimenting with how real oil paint blended and reacted to the texture of a canvas. After final adjustments were made, Digital Art was rebranded as Fresh Paint. It was released to the public on 25 May 2012.[2]

See also

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References

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  1. ^ Clayton, Steve, ed. (15 November 2012). "Behind the scenes of Fresh Paint on Windows 8". The AI Blog.
  2. ^ a b c d "Get Fresh Paint". Microsoft.
  3. ^ "Project Gustav: Immersive Digital Painting". Microsoft Research. Retrieved 16 March 2014.
  4. ^ Chu, Nelson; Baxter, William; Wei, Li-Yi; Govindaraju, Naga (7 June 2010). Detail-Preserving Paint Modeling for 3D Brushes. Association for Computing Machinery, Inc. Retrieved 16 March 2014. {{cite book}}: |website= ignored (help)
  5. ^ Baxter, William; Govindaraju, Naga (February 2010). "Simple Data-Driven Modeling of Brushes". Association for Computing Machinery, Inc.
  6. ^ Catton, Pia (19 February 2011). "Culture City Online: MoMA Goes Hands On With Microsoft Art App". The Wall Street Journal. Retrieved 16 March 2014.
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